• Latest
  • UI/UX and Game Art
  • Personal Art
  • Animation
  • Cycle of Play
  • About
Menu

Yuriy Sivers

Creative Direction | Game Development
  • Latest
  • UI/UX and Game Art
  • Personal Art
  • Animation
  • Cycle of Play
  • About

Cycle of Play Framework

Welcome to the Cycle of Play series! In this series, we’ll delve into the vital role and diverse applications of the core loop in game development, looking beyond the typical discussions among game designers and product managers. We’ll examine how core loops can serve as a unifying element across teams, fostering the creation of more integrated and captivating games and software.

Back to Top

Get in Touch